Save Points: Frustration by Design
We've all been there, In the middle of a long level or far from the last checkpoint when an interruption arrives, whether it's a knock on the door, a call to dinner, a phone rings, or any other number of possibilities. Most games don't support any sort of "suspend" feature to let you shut down at any time without losing progress, temporarily or otherwise. You either save where the designers will let you, or you can’t stop playing (unless you’re willing to just let your system sit, fully active, until you come back.)



